Pistols

Name Range Damage RoF Cost Weight Shots Min Str Notes
10mm Pistol 12/24/48 2d6 1 $200 2 7 - AP1, Semi Auto
.44 Magnum 12/24/48 2d6+1 1 $250 3 6 - AP1, Revolver
Desert Eagle (.50) 15/30/60 2d8 1 $300 5 7 - AP2
Hunting Pistol (.223) 15/30/60 2d6+1 1 $200 5 6 - AP1, Semi Auto
14mm Pistol 10/20/40 2d6+1 1 $350 4 7 - AP 2
9mm Mauser 12/24/48 2d6 2 $350 5 10 - AP 1, Auto
Laser Pistol 15/30/60 1-3d6 1 $500 3 10 - Uses Small Energy Cell; Increasing the damage per attack uses the like number of shots
Plasma Pistol 10/20/40 1-3d6+1 1 $550 4 4 - Uses Small Energy Cell; Increasing the damage per attack uses the like number of shots. Everything within a small burst template has a chance to catch fire per the Fire Rules in SW:D

Pistols

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